Playtime is one of the students in the Schoolhouse or Super Schoolhouse in the Baldi's Basics series. She mainly serves as an obstacle for the player while they are being chased by Baldi.
Profile Information | |
Other Aliases |
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Species | Human |
Gender | Female |
Occupation | Student |
Likes |
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Dislikes |
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Game Information | |
Spawn Location | |
You Thought Points Given | 0–25, depending on how well the player completes the jump rope minigame |
Follows the Player | Yes |
Attracts Baldi | No, except for in Baldi's Basics Classic V1.0 |
Caption Color | Red |
Official Description | Despite her poor eyesight and short memory, she's always looking for a playmate! "Let's play!" |
Playtime's appearance is a 2D drawing of a small girl with a jump rope. Her art style resembles a child's scribble, making her look both hilarious and unsettling at the same time. She wears a red shirt and blue jeans, and she is always seen holding a jump rope. She has a smile on her face at all times, until someone cuts her jump rope with Safety Scissors. Her eyes are also made from scribbles, which may be to stylize her “poor eyesight” from the official description. Her hair is a mixture of black and brown scribbles. While skipping rope, only the black part of her hair flutters with each jump.
Despite being a little girl, Playtime's voice can sound quite masculine, even under heavy distortion. She speaks in monotone, regardless of whether she is happy or not. She is not the one to hold grudges, as seen in-game when the player decides to cut her jump rope in order to get away from her minigame. When that happens, she will be upset for a short while and later reappears cheerfully again. All she wants is to have fun with the player; unfortunately, she doesn't realize that her action may harm them by accident.
Playtime can be found inside the school as she roams around the hallways in random directions. Her running speed is slightly faster than the player's; thus, she will chase them down if she sees them while not on cooldown. Fortunately, a jingle can be heard when she is nearby, and she will stop chasing the player as soon as they get into a different corner. This can be explained by the fact that Playtime is rather forgetful and has terrible eyesight.
However, once she manages to catch up with the player, she will force them into playing a rope-skipping game. They will have to find the right timing to jump past the rope five times in a row—one wrong jump, and they will have to start from the beginning. Based on their performance, the player will receive from 0 to 25 You Thought Points (YTPs). Each time they miss the rope, 5 YTPs will be deducted, meaning that the player will receive no YTP if they miss it five or more times.
If the player has the Safety Scissors, they can use them to cup the rope and stop the minigame immediately. Seeing this, Playtime will frown, saying, “Oh! That makes me sad!" before going somewhere else. In addition, even when the player is stopped by her, other characters can still affect them:
There are other elements that can end the minigame immediately in the same way as Playtime's rope being cut:
Despite this, using a BSODA in this situation will push Playtime away, but the minigame will not be interrupted.